CD Projekt Red schedules The Witcher 3 expansion reveal for August 25
Songs of the Past appears during Gamescom Opening Night Live, with more on size and co-development.

CD Projekt Red announced that The Witcher 3: Wild Hunt expansion Songs of the Past will be shown at Gamescom’s Opening Night Live on August 25. For decision-makers, this locks in a key marketing and roadmap moment, while reinforcing that the expansion is “a proper big expansion” aimed for 2027.
CD Projekt Red has a date for your calendar, and it’s not subtle. The company says The Witcher 3: Wild Hunt - Songs of the Past will get its reveal during Gamescom’s Opening Night Live on August 25. The post also specifies the watch window: 11am PT / 2pm ET / 8pm CEST. If you manage product calendars, publishing timelines, or investor expectations, that kind of precision matters. It is a broadcast slot, a marketing beat, and a public commitment all at once.
The reveal is happening alongside Gamescom’s Opening Night Live (the “secret third” Geoff Keighley event that shows up every year, per the PC Gamer write-up). CD Projekt Red’s announcement frames it as “catch a glimpse” during the show, with a matching tweet dated July 21, 2026. So the immediate payoff is clear: before Gamescom ends, CD Projekt Red will surface more information on what Songs of the Past actually is, instead of leaving fans to speculate from scraps.
Now zoom out to why this is a big deal for executives, not just players. CD Projekt Red first announced last May that the 2015 game The Witcher 3 would get a brand-new expansion in the year of 2027. That expansion is called Songs of the Past. CD Projekt Red also described it as being “a little bit closer to Blood and Wine” in terms of size. In industry terms, that signals a middle lane between a small add-on and a sprawling blockbuster, which is exactly where both production risk and revenue expectations can get tricky.
The development team structure adds another layer. Songs of the Past is being co-developed alongside Fool’s Theory, the studio that is also remaking the first Witcher. That matters for planning because co-development means shared talent, shared tech learnings, and shared scheduling constraints across related projects. Even without new technical details in this announcement, boards and finance teams still have to think about capacity, opportunity cost, and the risk that one pipeline pressures another.
And CD Projekt Red has already been talking about size and timing in a way that sets expectations for 2027. In May, CD Projekt Red co-CEO Michał Nowakowski told investors: “It really depends on how you’re going to play, what's your playthrough. But we're definitely making a proper big expansion, is the message I would send out there.” He also hinted Songs of the Past might not be the only Witcher 3 content in the works. Specifically, he said, “Our early plans assumed that Songs of the Past could be released this year. However, we decided that it will be launching in 2027. We obviously have some other content currently at an advanced production phase as well. And while it's obviously not on the same scale as the major expansion, we will plan to release it this year.”
This is the key strategic tension: CD Projekt Red is choosing to shift the “major expansion” into 2027 while still promising other Witcher 3 content in 2026. That can be a smart retention strategy, but it also implies the company is managing two different things at once. One is the premium, flagship expansion launch window. The other is smaller content shipped sooner to keep engagement and monetization steady. The August 25 reveal is where CD Projekt Red likely turns that tension into clarity, by showing what the “proper big expansion” means in practice and how it relates to the earlier “closer to Blood and Wine” sizing.
There is also a market calendar angle that executives should not ignore. PC games often live and die by timing, especially when you are reviving a long-lived title like The Witcher 3. Announcing a reveal on a major stage like Opening Night Live is a signal to the market that CD Projekt Red wants attention that lasts longer than a single trailer loop. It is also a way to reduce uncertainty for stakeholders who track sentiment, engagement, and pipeline credibility. When a company pins a date like August 25, it is not just for fans. It is for the entire ecosystem: press, partners, and investors who need to understand when the next proof point arrives.
Finally, for peers across the industry, this is a reminder that “live investment in older games” is still one of the cleanest ways to de-risk new production strategies. But it only works if the reveal-to-release story is coherent. CD Projekt Red has already set the broad arc: Songs of the Past in 2027, revealed on August 25 at Opening Night Live, co-developed with Fool’s Theory, and positioned as nearer to Blood and Wine in size. The second-order question boards will ask after the Gamescom moment is simple: does the reveal confirm enough substance to justify the wait, and does the company’s 2026 plan for smaller content keep the franchise momentum from stalling?
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