
Hundred Nights: DIFU turns purgatory into an underworld ops simulator with D-Cash losses
A Two Point-style management loop, built on Chinese mythology, where staffing, decor, and punishment all affect your balance sheet.
By Maha Al-Juhani·· 5 min
4 briefings · “hands-on”

A Two Point-style management loop, built on Chinese mythology, where staffing, decor, and punishment all affect your balance sheet.

Hands-on with the early build shows on-the-fly class switching, monster mounts, crafting, and optional chill quests.

A hands-on look at Fuse Games shows why Burnout-style podracing makes a surprising single-player structure work.

A hands-on look at Star Wars: Galactic Racer shows how run-based consequences reshape racing mastery, upgrades, and vehicle feel.