
Josh Sawyer says RPGs should refuse “save everyone,” because “No person can fix everything”
Fallout: New Vegas and Pentiment director explains why forcing hard tradeoffs makes players interrogate their values.
By Maha Al-Juhani·· 4 min

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1 briefing · “josh sawyer”

Fallout: New Vegas and Pentiment director explains why forcing hard tradeoffs makes players interrogate their values.