Zero Company makes permadeath canonical, and The Den turns operators into a management RPG
Director Greg Foertsch and lead designer James Brawley explain how XCOM-style character risk, bond progression, and customization fit Star Wars canon.

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Director Greg Foertsch and lead designer James Brawley explain how XCOM-style character risk, bond progression, and customization fit Star Wars canon.
A grim Inquisitor case system blends evidence, corruption, and new body-part crippling combat when it releases (no date yet).
Two days after Dylan dusted off Basement Tapes obscurity ‘Baby, Won't You Be My Baby,’ his set signals renewed depth-play momentum.
Co-VFX Supervisor Hoyt Yeatman explains why live-actor and animated-character interactions demand constant adaptation.
Olympic 800m champion Keely Hodgkinson runs a personal best in Stockholm, but it is not enough to beat Audrey Werro.
Sega unveiled Crazy Taxi World Tour for Switch 2, PS5, PC, and Xbox Series X in 2027, while also raising AI concerns.
A Denmark friendly turn into a medical crisis, then a quick update: Eriksen is conscious now, per the Danish Football Association.
A new Spyro game ends an almost-two-decade gap and bets on always-on dragon flight across Xbox, PS5, PC, and Switch 2.
A nearly-two-decades-long drought ends in Spring 2027, bringing Spyro's first dragon-flight feature and a full voice-back.
In a chaotic Monaco finale, Kimi Antonelli beat Lewis Hamilton, with safety cars and a red flag reshaping the race outcome.
A free update lets players build game modes and a “hang out” space, plus new camera tools for machinima.
The White Lotus star is bringing 19th-century Europe to life in a supernatural reimagining. Here is what it signals for games and Hollywood.